design loops

5 loops in this category.

Design a thumbnail that earns clicks

Generate ten concepts, score the top three against a real channel, and sharpen the winner without misleading viewers.

prompt
→ Claude
For [video], use [approved assets] to make ten thumbnail concepts. Score each at real YouTube sizes against [inspiration channel] for clarity, curiosity, emotional pull, contrast, and accuracy. Take the top three, improve each one's weakest dimension, and rescore them under the same rubric. Keep iterating the strongest concept until it clears [quality threshold] or [budget] ends. Reject anything the video cannot deliver. Return the winner, two runners-up, previews, final scores, and rationale.
designlow risk

Rebuild a page pixel-for-pixel

Capture a real page, build a static mirror and a live version, then repair the weakest fidelity signals until they match.

prompt
→ Claude
Point War Loops at an authorized URL or image. Capture it with a genuine browser and record the layout, styles, content, motion, and responsive behavior. Build a static Pencil mirror and a moving Forge version. Compare both with the source at desktop, tablet, and mobile sizes; repair only the weakest fidelity signals. Stop when every gate passes, progress stalls, or capture is blocked. Finish with the builds, spec, renders, scores, and remaining gaps.
designlow risk

Delete dead CSS, pixel-safe

Remove one unused or redundant style at a time and keep it gone only when every tested screen looks identical.

prompt
→ Claude
Reduce the CSS styling code [site] sends to users without changing tested screens. First capture representative pages, sizes, themes, and interactions, and record the built CSS size. Treat coverage reports only as suggestions. Remove one declaration or rule, rebuild, and rerun screenshots and project checks. Keep it only if every screenshot is pixel-identical and built CSS is smaller; otherwise revert. Stop when no supported candidate remains, progress stalls, or approval is required. Return reduction, evidence, and untested states.
designlow risk

The Boeing 747 vision benchmark

An agent builds a 747 from Three.js primitives, renders nine fixed angles, and fixes whatever each view exposes.

prompt
→ Claude
Before building, choose reference images, a scoring rubric, [visual threshold], and [budget]. Build the most realistic Boeing 747 you can from Three.js primitives, then create a rig that screenshots nine repeatable angles. After each change, render and score the same views, have a critic identify the weakest feature, and fix it without regressing stronger views. Keep the best version. Stop at the threshold, stalled progress, or budget. Finish with the model, nine renders, scores, remaining gaps, and run summary.
designlow risk

Score every screen on a real task

Complete a real user task, score each meaningful screen with one checklist, fix the weak spots, and retest end to end.

prompt
→ Claude
Improve [user flow, such as signup] at [URL] until [completion criterion]. In a real browser, start each pass from fresh state—no saved login, cookies, or site data. Capture meaningful screens at the agreed sizes and modes, score them with one checklist, and improve the weakest safe area. Rerun the whole flow and keep only regression-free changes. Stop on success, two full passes with no gain, blocked access, or required approval. Return scores, screenshots, changes, and stop reason.
designlow risk